[settings]
my_peds12Count = 15
my_peds12[0]Model = a_f_y_tourist_02
my_peds12[0]Model2 = 0x414FA27B
my_peds12[0]Positionx = -3281.536
my_peds12[0]Positiony = 7108.228
my_peds12[0]Positionz = -102.0526
my_peds12[0]Heading = 242.4203
my_peds12[0]Task = 1
my_peds12[0]Weapon = Unarmed
my_peds12[0]Group = 2
my_peds12[0]SeatPosition = -1
my_peds12[0]my_peds_variation = Random
my_peds12[0]my_peds_Accuracy = 60
my_peds12[0]my_peds_Health = 1000
my_peds12[0]my_peds_Armour = 1000
my_peds12[0]my_peds_Invincible = True
my_peds12[0]my_peds_DrivingSpeed = 60
my_peds12[0]my_peds_DrivingStyle = Normal
my_peds12[0]my_peds_CombatEngaugeRange = 5
my_peds12[0]my_peds_CanLeaveGuardRange = False
my_peds12[0]my_peds_GuardRange = 5
my_peds12[0]my_peds_VecFallowDist = 5
my_peds12[0]my_peds_seeingRange = 30
my_peds12[0]my_peds_hearingRange = 60
my_peds12[0]my_peds_group_numb = 4
my_peds12[0]my_peds_Combat_Ability = 10
my_peds12[0]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[0]my_peds_can_exit_vehicle = False
my_peds12[0]my_peds_waypoint = 0
my_peds12[0]COMPONENT_FACE_DRAWABLE = 0
my_peds12[0]COMPONENT_FACE_TEXTURE = 0
my_peds12[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[0]COMPONENT_HEAD_TEXTURE = 0
my_peds12[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[0]COMPONENT_HAIR_TEXTURE = 0
my_peds12[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[0]COMPONENT_TORSO_TEXTURE = 0
my_peds12[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[0]COMPONENT_LEGS_TEXTURE = 0
my_peds12[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[0]COMPONENT_HANDS_TEXTURE = 0
my_peds12[0]COMPONENT_FEET_DRAWABLE = 0
my_peds12[0]COMPONENT_FEET_TEXTURE = 0
my_peds12[0]COMPONENT_EYES_DRAWABLE = 0
my_peds12[0]COMPONENT_EYES_TEXTURE = 0
my_peds12[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[0]COMPONENT_TASKS_TEXTURE = 0
my_peds12[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[0]PROP_HATS_INDEX = -1
my_peds12[0]PROP_HATS_TEXTURE = -1
my_peds12[0]PROP_GLASSES_INDEX = -1
my_peds12[0]PROP_GLASSES_TEXTURE = -1
my_peds12[0]PROP_EARS_INDEX = -1
my_peds12[0]PROP_EARS_TEXTURE = -1
my_peds12[1]Model = g_m_y_azteca_01
my_peds12[1]Model2 = 0x68709618
my_peds12[1]Positionx = -196.7999
my_peds12[1]Positiony = 7305.223
my_peds12[1]Positionz = 5.63716
my_peds12[1]Heading = 30.00046
my_peds12[1]Task = 0
my_peds12[1]Weapon = CombatPistol
my_peds12[1]Group = 1
my_peds12[1]SeatPosition = -1
my_peds12[1]my_peds_variation = Random
my_peds12[1]my_peds_Accuracy = 60
my_peds12[1]my_peds_Health = 800
my_peds12[1]my_peds_Armour = 0
my_peds12[1]my_peds_Invincible = False
my_peds12[1]my_peds_DrivingSpeed = 60
my_peds12[1]my_peds_DrivingStyle = Normal
my_peds12[1]my_peds_CombatEngaugeRange = 30
my_peds12[1]my_peds_CanLeaveGuardRange = True
my_peds12[1]my_peds_GuardRange = 30
my_peds12[1]my_peds_VecFallowDist = 5
my_peds12[1]my_peds_seeingRange = 30
my_peds12[1]my_peds_hearingRange = 60
my_peds12[1]my_peds_group_numb = 0
my_peds12[1]my_peds_Combat_Ability = 10
my_peds12[1]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[1]my_peds_can_exit_vehicle = False
my_peds12[1]my_peds_waypoint = 0
my_peds12[1]COMPONENT_FACE_DRAWABLE = 0
my_peds12[1]COMPONENT_FACE_TEXTURE = 0
my_peds12[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[1]COMPONENT_HEAD_TEXTURE = 0
my_peds12[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[1]COMPONENT_HAIR_TEXTURE = 0
my_peds12[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[1]COMPONENT_TORSO_TEXTURE = 0
my_peds12[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[1]COMPONENT_LEGS_TEXTURE = 2
my_peds12[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[1]COMPONENT_HANDS_TEXTURE = 0
my_peds12[1]COMPONENT_FEET_DRAWABLE = 0
my_peds12[1]COMPONENT_FEET_TEXTURE = 1
my_peds12[1]COMPONENT_EYES_DRAWABLE = 0
my_peds12[1]COMPONENT_EYES_TEXTURE = 0
my_peds12[1]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[1]COMPONENT_TASKS_TEXTURE = 0
my_peds12[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[1]PROP_HATS_INDEX = -1
my_peds12[1]PROP_HATS_TEXTURE = -1
my_peds12[1]PROP_GLASSES_INDEX = -1
my_peds12[1]PROP_GLASSES_TEXTURE = -1
my_peds12[1]PROP_EARS_INDEX = -1
my_peds12[1]PROP_EARS_TEXTURE = -1
my_peds12[2]Model = g_m_y_armgoon_02
my_peds12[2]Model2 = 0xC54E878A
my_peds12[2]Positionx = -194.6411
my_peds12[2]Positiony = 7307.666
my_peds12[2]Positionz = 5.544805
my_peds12[2]Heading = 30.00041
my_peds12[2]Task = 1
my_peds12[2]Weapon = CombatPistol
my_peds12[2]Group = 1
my_peds12[2]SeatPosition = -1
my_peds12[2]my_peds_variation = Random
my_peds12[2]my_peds_Accuracy = 60
my_peds12[2]my_peds_Health = 800
my_peds12[2]my_peds_Armour = 0
my_peds12[2]my_peds_Invincible = False
my_peds12[2]my_peds_DrivingSpeed = 60
my_peds12[2]my_peds_DrivingStyle = Normal
my_peds12[2]my_peds_CombatEngaugeRange = 30
my_peds12[2]my_peds_CanLeaveGuardRange = True
my_peds12[2]my_peds_GuardRange = 30
my_peds12[2]my_peds_VecFallowDist = 5
my_peds12[2]my_peds_seeingRange = 30
my_peds12[2]my_peds_hearingRange = 60
my_peds12[2]my_peds_group_numb = 0
my_peds12[2]my_peds_Combat_Ability = 10
my_peds12[2]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[2]my_peds_can_exit_vehicle = False
my_peds12[2]my_peds_waypoint = 0
my_peds12[2]COMPONENT_FACE_DRAWABLE = 1
my_peds12[2]COMPONENT_FACE_TEXTURE = 1
my_peds12[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[2]COMPONENT_HEAD_TEXTURE = 0
my_peds12[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[2]COMPONENT_HAIR_TEXTURE = 0
my_peds12[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[2]COMPONENT_TORSO_TEXTURE = 1
my_peds12[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[2]COMPONENT_LEGS_TEXTURE = 1
my_peds12[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[2]COMPONENT_HANDS_TEXTURE = 0
my_peds12[2]COMPONENT_FEET_DRAWABLE = 0
my_peds12[2]COMPONENT_FEET_TEXTURE = 0
my_peds12[2]COMPONENT_EYES_DRAWABLE = 0
my_peds12[2]COMPONENT_EYES_TEXTURE = 0
my_peds12[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[2]COMPONENT_TASKS_TEXTURE = 0
my_peds12[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[2]PROP_HATS_INDEX = -1
my_peds12[2]PROP_HATS_TEXTURE = -1
my_peds12[2]PROP_GLASSES_INDEX = -1
my_peds12[2]PROP_GLASSES_TEXTURE = -1
my_peds12[2]PROP_EARS_INDEX = -1
my_peds12[2]PROP_EARS_TEXTURE = -1
my_peds12[3]Model = g_m_m_armgoon_01
my_peds12[3]Model2 = 0xFDA94268
my_peds12[3]Positionx = -202.8992
my_peds12[3]Positiony = 7300.068
my_peds12[3]Positionz = 3.561057
my_peds12[3]Heading = 30.00009
my_peds12[3]Task = 1
my_peds12[3]Weapon = CarbineRifle
my_peds12[3]Group = 1
my_peds12[3]SeatPosition = -1
my_peds12[3]my_peds_variation = Random
my_peds12[3]my_peds_Accuracy = 60
my_peds12[3]my_peds_Health = 800
my_peds12[3]my_peds_Armour = 0
my_peds12[3]my_peds_Invincible = False
my_peds12[3]my_peds_DrivingSpeed = 60
my_peds12[3]my_peds_DrivingStyle = Normal
my_peds12[3]my_peds_CombatEngaugeRange = 30
my_peds12[3]my_peds_CanLeaveGuardRange = True
my_peds12[3]my_peds_GuardRange = 30
my_peds12[3]my_peds_VecFallowDist = 5
my_peds12[3]my_peds_seeingRange = 30
my_peds12[3]my_peds_hearingRange = 60
my_peds12[3]my_peds_group_numb = 0
my_peds12[3]my_peds_Combat_Ability = 10
my_peds12[3]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[3]my_peds_can_exit_vehicle = False
my_peds12[3]my_peds_waypoint = 0
my_peds12[3]COMPONENT_FACE_DRAWABLE = 0
my_peds12[3]COMPONENT_FACE_TEXTURE = 2
my_peds12[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[3]COMPONENT_HEAD_TEXTURE = 0
my_peds12[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[3]COMPONENT_HAIR_TEXTURE = 1
my_peds12[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[3]COMPONENT_TORSO_TEXTURE = 2
my_peds12[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[3]COMPONENT_LEGS_TEXTURE = 2
my_peds12[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[3]COMPONENT_HANDS_TEXTURE = 0
my_peds12[3]COMPONENT_FEET_DRAWABLE = 0
my_peds12[3]COMPONENT_FEET_TEXTURE = 0
my_peds12[3]COMPONENT_EYES_DRAWABLE = 0
my_peds12[3]COMPONENT_EYES_TEXTURE = 0
my_peds12[3]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[3]COMPONENT_TASKS_TEXTURE = 0
my_peds12[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[3]PROP_HATS_INDEX = -1
my_peds12[3]PROP_HATS_TEXTURE = -1
my_peds12[3]PROP_GLASSES_INDEX = -1
my_peds12[3]PROP_GLASSES_TEXTURE = -1
my_peds12[3]PROP_EARS_INDEX = -1
my_peds12[3]PROP_EARS_TEXTURE = -1
my_peds12[4]Model = A_M_Y_MexThug_01
my_peds12[4]Model2 = 0x3053E555
my_peds12[4]Positionx = -205.3879
my_peds12[4]Positiony = 7299.094
my_peds12[4]Positionz = 4.13164
my_peds12[4]Heading = 301.5777
my_peds12[4]Task = 1
my_peds12[4]Weapon = CarbineRifle
my_peds12[4]Group = 1
my_peds12[4]SeatPosition = -1
my_peds12[4]my_peds_variation = Random
my_peds12[4]my_peds_Accuracy = 60
my_peds12[4]my_peds_Health = 800
my_peds12[4]my_peds_Armour = 0
my_peds12[4]my_peds_Invincible = False
my_peds12[4]my_peds_DrivingSpeed = 60
my_peds12[4]my_peds_DrivingStyle = Normal
my_peds12[4]my_peds_CombatEngaugeRange = 30
my_peds12[4]my_peds_CanLeaveGuardRange = True
my_peds12[4]my_peds_GuardRange = 30
my_peds12[4]my_peds_VecFallowDist = 5
my_peds12[4]my_peds_seeingRange = 30
my_peds12[4]my_peds_hearingRange = 60
my_peds12[4]my_peds_group_numb = 0
my_peds12[4]my_peds_Combat_Ability = 10
my_peds12[4]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[4]my_peds_can_exit_vehicle = False
my_peds12[4]my_peds_waypoint = 0
my_peds12[4]COMPONENT_FACE_DRAWABLE = 0
my_peds12[4]COMPONENT_FACE_TEXTURE = 0
my_peds12[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[4]COMPONENT_HEAD_TEXTURE = 0
my_peds12[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[4]COMPONENT_HAIR_TEXTURE = 0
my_peds12[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[4]COMPONENT_TORSO_TEXTURE = 3
my_peds12[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[4]COMPONENT_LEGS_TEXTURE = 3
my_peds12[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[4]COMPONENT_HANDS_TEXTURE = 0
my_peds12[4]COMPONENT_FEET_DRAWABLE = 0
my_peds12[4]COMPONENT_FEET_TEXTURE = 0
my_peds12[4]COMPONENT_EYES_DRAWABLE = 0
my_peds12[4]COMPONENT_EYES_TEXTURE = 0
my_peds12[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[4]COMPONENT_TASKS_TEXTURE = 0
my_peds12[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[4]PROP_HATS_INDEX = -1
my_peds12[4]PROP_HATS_TEXTURE = -1
my_peds12[4]PROP_GLASSES_INDEX = -1
my_peds12[4]PROP_GLASSES_TEXTURE = -1
my_peds12[4]PROP_EARS_INDEX = -1
my_peds12[4]PROP_EARS_TEXTURE = -1
my_peds12[5]Model = g_m_y_mexgoon_03
my_peds12[5]Model2 = 0x964D12DC
my_peds12[5]Positionx = -202.894
my_peds12[5]Positiony = 7297.738
my_peds12[5]Positionz = 3.782353
my_peds12[5]Heading = 350.0123
my_peds12[5]Task = 1
my_peds12[5]Weapon = CarbineRifle
my_peds12[5]Group = 1
my_peds12[5]SeatPosition = -1
my_peds12[5]my_peds_variation = Random
my_peds12[5]my_peds_Accuracy = 60
my_peds12[5]my_peds_Health = 800
my_peds12[5]my_peds_Armour = 0
my_peds12[5]my_peds_Invincible = False
my_peds12[5]my_peds_DrivingSpeed = 60
my_peds12[5]my_peds_DrivingStyle = Normal
my_peds12[5]my_peds_CombatEngaugeRange = 30
my_peds12[5]my_peds_CanLeaveGuardRange = True
my_peds12[5]my_peds_GuardRange = 30
my_peds12[5]my_peds_VecFallowDist = 5
my_peds12[5]my_peds_seeingRange = 30
my_peds12[5]my_peds_hearingRange = 60
my_peds12[5]my_peds_group_numb = 0
my_peds12[5]my_peds_Combat_Ability = 10
my_peds12[5]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[5]my_peds_can_exit_vehicle = False
my_peds12[5]my_peds_waypoint = 0
my_peds12[5]COMPONENT_FACE_DRAWABLE = 0
my_peds12[5]COMPONENT_FACE_TEXTURE = 0
my_peds12[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[5]COMPONENT_HEAD_TEXTURE = 0
my_peds12[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[5]COMPONENT_HAIR_TEXTURE = 0
my_peds12[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[5]COMPONENT_TORSO_TEXTURE = 2
my_peds12[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[5]COMPONENT_LEGS_TEXTURE = 2
my_peds12[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[5]COMPONENT_HANDS_TEXTURE = 0
my_peds12[5]COMPONENT_FEET_DRAWABLE = 0
my_peds12[5]COMPONENT_FEET_TEXTURE = 0
my_peds12[5]COMPONENT_EYES_DRAWABLE = 0
my_peds12[5]COMPONENT_EYES_TEXTURE = 0
my_peds12[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[5]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[5]COMPONENT_TASKS_TEXTURE = 0
my_peds12[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[5]PROP_HATS_INDEX = -1
my_peds12[5]PROP_HATS_TEXTURE = -1
my_peds12[5]PROP_GLASSES_INDEX = -1
my_peds12[5]PROP_GLASSES_TEXTURE = -1
my_peds12[5]PROP_EARS_INDEX = -1
my_peds12[5]PROP_EARS_TEXTURE = -1
my_peds12[6]Model = g_m_y_mexgoon_03
my_peds12[6]Model2 = 0x964D12DC
my_peds12[6]Positionx = -183.7814
my_peds12[6]Positiony = 7311.567
my_peds12[6]Positionz = 3.224546
my_peds12[6]Heading = 22.49792
my_peds12[6]Task = 1
my_peds12[6]Weapon = CarbineRifle
my_peds12[6]Group = 1
my_peds12[6]SeatPosition = -1
my_peds12[6]my_peds_variation = Random
my_peds12[6]my_peds_Accuracy = 60
my_peds12[6]my_peds_Health = 800
my_peds12[6]my_peds_Armour = 0
my_peds12[6]my_peds_Invincible = False
my_peds12[6]my_peds_DrivingSpeed = 60
my_peds12[6]my_peds_DrivingStyle = Normal
my_peds12[6]my_peds_CombatEngaugeRange = 30
my_peds12[6]my_peds_CanLeaveGuardRange = True
my_peds12[6]my_peds_GuardRange = 30
my_peds12[6]my_peds_VecFallowDist = 5
my_peds12[6]my_peds_seeingRange = 30
my_peds12[6]my_peds_hearingRange = 60
my_peds12[6]my_peds_group_numb = 0
my_peds12[6]my_peds_Combat_Ability = 10
my_peds12[6]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[6]my_peds_can_exit_vehicle = False
my_peds12[6]my_peds_waypoint = 0
my_peds12[6]COMPONENT_FACE_DRAWABLE = 0
my_peds12[6]COMPONENT_FACE_TEXTURE = 0
my_peds12[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[6]COMPONENT_HEAD_TEXTURE = 0
my_peds12[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[6]COMPONENT_HAIR_TEXTURE = 0
my_peds12[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[6]COMPONENT_TORSO_TEXTURE = 0
my_peds12[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[6]COMPONENT_LEGS_TEXTURE = 1
my_peds12[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[6]COMPONENT_HANDS_TEXTURE = 0
my_peds12[6]COMPONENT_FEET_DRAWABLE = 0
my_peds12[6]COMPONENT_FEET_TEXTURE = 0
my_peds12[6]COMPONENT_EYES_DRAWABLE = 0
my_peds12[6]COMPONENT_EYES_TEXTURE = 0
my_peds12[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[6]COMPONENT_TASKS_TEXTURE = 0
my_peds12[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[6]PROP_HATS_INDEX = -1
my_peds12[6]PROP_HATS_TEXTURE = -1
my_peds12[6]PROP_GLASSES_INDEX = -1
my_peds12[6]PROP_GLASSES_TEXTURE = -1
my_peds12[6]PROP_EARS_INDEX = -1
my_peds12[6]PROP_EARS_TEXTURE = -1
my_peds12[7]Model = g_m_y_mexgoon_01
my_peds12[7]Model2 = 0x26EF3426
my_peds12[7]Positionx = -190.2803
my_peds12[7]Positiony = 7316.816
my_peds12[7]Positionz = 3.699815
my_peds12[7]Heading = 62.11636
my_peds12[7]Task = 1
my_peds12[7]Weapon = CarbineRifle
my_peds12[7]Group = 1
my_peds12[7]SeatPosition = -1
my_peds12[7]my_peds_variation = Random
my_peds12[7]my_peds_Accuracy = 60
my_peds12[7]my_peds_Health = 800
my_peds12[7]my_peds_Armour = 0
my_peds12[7]my_peds_Invincible = False
my_peds12[7]my_peds_DrivingSpeed = 60
my_peds12[7]my_peds_DrivingStyle = Normal
my_peds12[7]my_peds_CombatEngaugeRange = 30
my_peds12[7]my_peds_CanLeaveGuardRange = True
my_peds12[7]my_peds_GuardRange = 30
my_peds12[7]my_peds_VecFallowDist = 5
my_peds12[7]my_peds_seeingRange = 30
my_peds12[7]my_peds_hearingRange = 60
my_peds12[7]my_peds_group_numb = 0
my_peds12[7]my_peds_Combat_Ability = 10
my_peds12[7]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[7]my_peds_can_exit_vehicle = False
my_peds12[7]my_peds_waypoint = 0
my_peds12[7]COMPONENT_FACE_DRAWABLE = 0
my_peds12[7]COMPONENT_FACE_TEXTURE = 0
my_peds12[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[7]COMPONENT_HEAD_TEXTURE = 0
my_peds12[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[7]COMPONENT_HAIR_TEXTURE = 0
my_peds12[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[7]COMPONENT_TORSO_TEXTURE = 2
my_peds12[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[7]COMPONENT_LEGS_TEXTURE = 1
my_peds12[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[7]COMPONENT_HANDS_TEXTURE = 0
my_peds12[7]COMPONENT_FEET_DRAWABLE = 0
my_peds12[7]COMPONENT_FEET_TEXTURE = 0
my_peds12[7]COMPONENT_EYES_DRAWABLE = 0
my_peds12[7]COMPONENT_EYES_TEXTURE = 0
my_peds12[7]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds12[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[7]COMPONENT_TASKS_TEXTURE = 0
my_peds12[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[7]PROP_HATS_INDEX = -1
my_peds12[7]PROP_HATS_TEXTURE = -1
my_peds12[7]PROP_GLASSES_INDEX = -1
my_peds12[7]PROP_GLASSES_TEXTURE = -1
my_peds12[7]PROP_EARS_INDEX = -1
my_peds12[7]PROP_EARS_TEXTURE = -1
my_peds12[8]Model = g_m_y_mexgang_01
my_peds12[8]Model2 = 0xBDDD5546
my_peds12[8]Positionx = -192.9238
my_peds12[8]Positiony = 7316.943
my_peds12[8]Positionz = 4.140873
my_peds12[8]Heading = 78.00053
my_peds12[8]Task = 1
my_peds12[8]Weapon = CarbineRifle
my_peds12[8]Group = 1
my_peds12[8]SeatPosition = -1
my_peds12[8]my_peds_variation = Random
my_peds12[8]my_peds_Accuracy = 60
my_peds12[8]my_peds_Health = 800
my_peds12[8]my_peds_Armour = 0
my_peds12[8]my_peds_Invincible = False
my_peds12[8]my_peds_DrivingSpeed = 60
my_peds12[8]my_peds_DrivingStyle = Normal
my_peds12[8]my_peds_CombatEngaugeRange = 30
my_peds12[8]my_peds_CanLeaveGuardRange = True
my_peds12[8]my_peds_GuardRange = 30
my_peds12[8]my_peds_VecFallowDist = 5
my_peds12[8]my_peds_seeingRange = 30
my_peds12[8]my_peds_hearingRange = 60
my_peds12[8]my_peds_group_numb = 0
my_peds12[8]my_peds_Combat_Ability = 10
my_peds12[8]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[8]my_peds_can_exit_vehicle = False
my_peds12[8]my_peds_waypoint = 0
my_peds12[8]COMPONENT_FACE_DRAWABLE = 0
my_peds12[8]COMPONENT_FACE_TEXTURE = 0
my_peds12[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[8]COMPONENT_HEAD_TEXTURE = 0
my_peds12[8]COMPONENT_HAIR_DRAWABLE = 1
my_peds12[8]COMPONENT_HAIR_TEXTURE = 0
my_peds12[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[8]COMPONENT_TORSO_TEXTURE = 2
my_peds12[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[8]COMPONENT_LEGS_TEXTURE = 0
my_peds12[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[8]COMPONENT_HANDS_TEXTURE = 0
my_peds12[8]COMPONENT_FEET_DRAWABLE = 0
my_peds12[8]COMPONENT_FEET_TEXTURE = 1
my_peds12[8]COMPONENT_EYES_DRAWABLE = 0
my_peds12[8]COMPONENT_EYES_TEXTURE = 0
my_peds12[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[8]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[8]COMPONENT_TASKS_TEXTURE = 0
my_peds12[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[8]PROP_HATS_INDEX = -1
my_peds12[8]PROP_HATS_TEXTURE = -1
my_peds12[8]PROP_GLASSES_INDEX = -1
my_peds12[8]PROP_GLASSES_TEXTURE = -1
my_peds12[8]PROP_EARS_INDEX = -1
my_peds12[8]PROP_EARS_TEXTURE = -1
my_peds12[9]Model = g_m_m_mexboss_02
my_peds12[9]Model2 = 0x4914D813
my_peds12[9]Positionx = -185.1018
my_peds12[9]Positiony = 7324.542
my_peds12[9]Positionz = 6.059156
my_peds12[9]Heading = 8.238573
my_peds12[9]Task = 1
my_peds12[9]Weapon = CarbineRifle
my_peds12[9]Group = 1
my_peds12[9]SeatPosition = -1
my_peds12[9]my_peds_variation = Random
my_peds12[9]my_peds_Accuracy = 60
my_peds12[9]my_peds_Health = 800
my_peds12[9]my_peds_Armour = 0
my_peds12[9]my_peds_Invincible = False
my_peds12[9]my_peds_DrivingSpeed = 60
my_peds12[9]my_peds_DrivingStyle = Normal
my_peds12[9]my_peds_CombatEngaugeRange = 30
my_peds12[9]my_peds_CanLeaveGuardRange = True
my_peds12[9]my_peds_GuardRange = 30
my_peds12[9]my_peds_VecFallowDist = 5
my_peds12[9]my_peds_seeingRange = 30
my_peds12[9]my_peds_hearingRange = 60
my_peds12[9]my_peds_group_numb = 0
my_peds12[9]my_peds_Combat_Ability = 10
my_peds12[9]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[9]my_peds_can_exit_vehicle = False
my_peds12[9]my_peds_waypoint = 0
my_peds12[9]COMPONENT_FACE_DRAWABLE = 0
my_peds12[9]COMPONENT_FACE_TEXTURE = 0
my_peds12[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[9]COMPONENT_HEAD_TEXTURE = 0
my_peds12[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[9]COMPONENT_HAIR_TEXTURE = 0
my_peds12[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[9]COMPONENT_TORSO_TEXTURE = 2
my_peds12[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[9]COMPONENT_LEGS_TEXTURE = 2
my_peds12[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[9]COMPONENT_HANDS_TEXTURE = 0
my_peds12[9]COMPONENT_FEET_DRAWABLE = 0
my_peds12[9]COMPONENT_FEET_TEXTURE = 0
my_peds12[9]COMPONENT_EYES_DRAWABLE = 0
my_peds12[9]COMPONENT_EYES_TEXTURE = 0
my_peds12[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds12[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[9]COMPONENT_TASKS_TEXTURE = 0
my_peds12[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[9]PROP_HATS_INDEX = -1
my_peds12[9]PROP_HATS_TEXTURE = -1
my_peds12[9]PROP_GLASSES_INDEX = -1
my_peds12[9]PROP_GLASSES_TEXTURE = -1
my_peds12[9]PROP_EARS_INDEX = -1
my_peds12[9]PROP_EARS_TEXTURE = -1
my_peds12[10]Model = g_m_m_mexboss_01
my_peds12[10]Model2 = 0x5761F4AD
my_peds12[10]Positionx = -181.4101
my_peds12[10]Positiony = 7330.25
my_peds12[10]Positionz = 6.233694
my_peds12[10]Heading = 77.97696
my_peds12[10]Task = 1
my_peds12[10]Weapon = CarbineRifle
my_peds12[10]Group = 1
my_peds12[10]SeatPosition = -1
my_peds12[10]my_peds_variation = Random
my_peds12[10]my_peds_Accuracy = 60
my_peds12[10]my_peds_Health = 800
my_peds12[10]my_peds_Armour = 0
my_peds12[10]my_peds_Invincible = False
my_peds12[10]my_peds_DrivingSpeed = 60
my_peds12[10]my_peds_DrivingStyle = Normal
my_peds12[10]my_peds_CombatEngaugeRange = 30
my_peds12[10]my_peds_CanLeaveGuardRange = True
my_peds12[10]my_peds_GuardRange = 30
my_peds12[10]my_peds_VecFallowDist = 5
my_peds12[10]my_peds_seeingRange = 30
my_peds12[10]my_peds_hearingRange = 60
my_peds12[10]my_peds_group_numb = 0
my_peds12[10]my_peds_Combat_Ability = 10
my_peds12[10]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[10]my_peds_can_exit_vehicle = False
my_peds12[10]my_peds_waypoint = 0
my_peds12[10]COMPONENT_FACE_DRAWABLE = 0
my_peds12[10]COMPONENT_FACE_TEXTURE = 0
my_peds12[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[10]COMPONENT_HEAD_TEXTURE = 0
my_peds12[10]COMPONENT_HAIR_DRAWABLE = 2
my_peds12[10]COMPONENT_HAIR_TEXTURE = 0
my_peds12[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[10]COMPONENT_TORSO_TEXTURE = 1
my_peds12[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[10]COMPONENT_LEGS_TEXTURE = 2
my_peds12[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[10]COMPONENT_HANDS_TEXTURE = 0
my_peds12[10]COMPONENT_FEET_DRAWABLE = 0
my_peds12[10]COMPONENT_FEET_TEXTURE = 0
my_peds12[10]COMPONENT_EYES_DRAWABLE = 0
my_peds12[10]COMPONENT_EYES_TEXTURE = 0
my_peds12[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[10]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds12[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[10]COMPONENT_TASKS_TEXTURE = 0
my_peds12[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[10]PROP_HATS_INDEX = -1
my_peds12[10]PROP_HATS_TEXTURE = -1
my_peds12[10]PROP_GLASSES_INDEX = -1
my_peds12[10]PROP_GLASSES_TEXTURE = -1
my_peds12[10]PROP_EARS_INDEX = -1
my_peds12[10]PROP_EARS_TEXTURE = -1
my_peds12[11]Model = g_m_y_salvagoon_02
my_peds12[11]Model2 = 0x3273A285
my_peds12[11]Positionx = -161.0346
my_peds12[11]Positiony = 7334.445
my_peds12[11]Positionz = 4.773515
my_peds12[11]Heading = 78.00044
my_peds12[11]Task = 1
my_peds12[11]Weapon = CarbineRifle
my_peds12[11]Group = 1
my_peds12[11]SeatPosition = -1
my_peds12[11]my_peds_variation = Random
my_peds12[11]my_peds_Accuracy = 60
my_peds12[11]my_peds_Health = 800
my_peds12[11]my_peds_Armour = 0
my_peds12[11]my_peds_Invincible = False
my_peds12[11]my_peds_DrivingSpeed = 60
my_peds12[11]my_peds_DrivingStyle = Normal
my_peds12[11]my_peds_CombatEngaugeRange = 30
my_peds12[11]my_peds_CanLeaveGuardRange = True
my_peds12[11]my_peds_GuardRange = 30
my_peds12[11]my_peds_VecFallowDist = 5
my_peds12[11]my_peds_seeingRange = 30
my_peds12[11]my_peds_hearingRange = 60
my_peds12[11]my_peds_group_numb = 0
my_peds12[11]my_peds_Combat_Ability = 10
my_peds12[11]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[11]my_peds_can_exit_vehicle = False
my_peds12[11]my_peds_waypoint = 0
my_peds12[11]COMPONENT_FACE_DRAWABLE = 0
my_peds12[11]COMPONENT_FACE_TEXTURE = 0
my_peds12[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[11]COMPONENT_HEAD_TEXTURE = 0
my_peds12[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[11]COMPONENT_HAIR_TEXTURE = 0
my_peds12[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[11]COMPONENT_TORSO_TEXTURE = 2
my_peds12[11]COMPONENT_LEGS_DRAWABLE = 1
my_peds12[11]COMPONENT_LEGS_TEXTURE = 0
my_peds12[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[11]COMPONENT_HANDS_TEXTURE = 0
my_peds12[11]COMPONENT_FEET_DRAWABLE = 0
my_peds12[11]COMPONENT_FEET_TEXTURE = 0
my_peds12[11]COMPONENT_EYES_DRAWABLE = 0
my_peds12[11]COMPONENT_EYES_TEXTURE = 0
my_peds12[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[11]COMPONENT_TASKS_TEXTURE = 0
my_peds12[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[11]PROP_HATS_INDEX = -1
my_peds12[11]PROP_HATS_TEXTURE = -1
my_peds12[11]PROP_GLASSES_INDEX = -1
my_peds12[11]PROP_GLASSES_TEXTURE = -1
my_peds12[11]PROP_EARS_INDEX = -1
my_peds12[11]PROP_EARS_TEXTURE = -1
my_peds12[12]Model = g_m_y_salvagoon_02
my_peds12[12]Model2 = 0x3273A285
my_peds12[12]Positionx = -160.3261
my_peds12[12]Positiony = 7332.252
my_peds12[12]Positionz = 5.087351
my_peds12[12]Heading = 25.01814
my_peds12[12]Task = 1
my_peds12[12]Weapon = CarbineRifle
my_peds12[12]Group = 1
my_peds12[12]SeatPosition = -1
my_peds12[12]my_peds_variation = Random
my_peds12[12]my_peds_Accuracy = 60
my_peds12[12]my_peds_Health = 800
my_peds12[12]my_peds_Armour = 0
my_peds12[12]my_peds_Invincible = False
my_peds12[12]my_peds_DrivingSpeed = 60
my_peds12[12]my_peds_DrivingStyle = Normal
my_peds12[12]my_peds_CombatEngaugeRange = 30
my_peds12[12]my_peds_CanLeaveGuardRange = True
my_peds12[12]my_peds_GuardRange = 30
my_peds12[12]my_peds_VecFallowDist = 5
my_peds12[12]my_peds_seeingRange = 30
my_peds12[12]my_peds_hearingRange = 60
my_peds12[12]my_peds_group_numb = 0
my_peds12[12]my_peds_Combat_Ability = 10
my_peds12[12]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[12]my_peds_can_exit_vehicle = False
my_peds12[12]my_peds_waypoint = 0
my_peds12[12]COMPONENT_FACE_DRAWABLE = 0
my_peds12[12]COMPONENT_FACE_TEXTURE = 0
my_peds12[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[12]COMPONENT_HEAD_TEXTURE = 0
my_peds12[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[12]COMPONENT_HAIR_TEXTURE = 0
my_peds12[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds12[12]COMPONENT_TORSO_TEXTURE = 1
my_peds12[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[12]COMPONENT_LEGS_TEXTURE = 2
my_peds12[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[12]COMPONENT_HANDS_TEXTURE = 0
my_peds12[12]COMPONENT_FEET_DRAWABLE = 0
my_peds12[12]COMPONENT_FEET_TEXTURE = 0
my_peds12[12]COMPONENT_EYES_DRAWABLE = 0
my_peds12[12]COMPONENT_EYES_TEXTURE = 0
my_peds12[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[12]COMPONENT_TASKS_TEXTURE = 0
my_peds12[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[12]PROP_HATS_INDEX = -1
my_peds12[12]PROP_HATS_TEXTURE = -1
my_peds12[12]PROP_GLASSES_INDEX = -1
my_peds12[12]PROP_GLASSES_TEXTURE = -1
my_peds12[12]PROP_EARS_INDEX = -1
my_peds12[12]PROP_EARS_TEXTURE = -1
my_peds12[13]Model = cs_terry
my_peds12[13]Model2 = 0x3A5201C5
my_peds12[13]Positionx = -162.4112
my_peds12[13]Positiony = 7333.601
my_peds12[13]Positionz = 5.036191
my_peds12[13]Heading = 78.00014
my_peds12[13]Task = 1
my_peds12[13]Weapon = CarbineRifle
my_peds12[13]Group = 1
my_peds12[13]SeatPosition = -1
my_peds12[13]my_peds_variation = Random
my_peds12[13]my_peds_Accuracy = 60
my_peds12[13]my_peds_Health = 800
my_peds12[13]my_peds_Armour = 0
my_peds12[13]my_peds_Invincible = False
my_peds12[13]my_peds_DrivingSpeed = 60
my_peds12[13]my_peds_DrivingStyle = Normal
my_peds12[13]my_peds_CombatEngaugeRange = 30
my_peds12[13]my_peds_CanLeaveGuardRange = True
my_peds12[13]my_peds_GuardRange = 30
my_peds12[13]my_peds_VecFallowDist = 5
my_peds12[13]my_peds_seeingRange = 30
my_peds12[13]my_peds_hearingRange = 60
my_peds12[13]my_peds_group_numb = 0
my_peds12[13]my_peds_Combat_Ability = 10
my_peds12[13]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[13]my_peds_can_exit_vehicle = False
my_peds12[13]my_peds_waypoint = 0
my_peds12[13]COMPONENT_FACE_DRAWABLE = 0
my_peds12[13]COMPONENT_FACE_TEXTURE = 0
my_peds12[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[13]COMPONENT_HEAD_TEXTURE = 0
my_peds12[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[13]COMPONENT_HAIR_TEXTURE = 0
my_peds12[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[13]COMPONENT_TORSO_TEXTURE = 0
my_peds12[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[13]COMPONENT_LEGS_TEXTURE = 0
my_peds12[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[13]COMPONENT_HANDS_TEXTURE = 0
my_peds12[13]COMPONENT_FEET_DRAWABLE = 0
my_peds12[13]COMPONENT_FEET_TEXTURE = 0
my_peds12[13]COMPONENT_EYES_DRAWABLE = 0
my_peds12[13]COMPONENT_EYES_TEXTURE = 0
my_peds12[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[13]COMPONENT_TASKS_TEXTURE = 0
my_peds12[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[13]PROP_HATS_INDEX = -1
my_peds12[13]PROP_HATS_TEXTURE = -1
my_peds12[13]PROP_GLASSES_INDEX = -1
my_peds12[13]PROP_GLASSES_TEXTURE = -1
my_peds12[13]PROP_EARS_INDEX = -1
my_peds12[13]PROP_EARS_TEXTURE = -1
my_peds12[14]Model = cs_terry
my_peds12[14]Model2 = 0x3A5201C5
my_peds12[14]Positionx = -161.9704
my_peds12[14]Positiony = 7332.021
my_peds12[14]Positionz = 5.853981
my_peds12[14]Heading = 78.00054
my_peds12[14]Task = 1
my_peds12[14]Weapon = CarbineRifle
my_peds12[14]Group = 1
my_peds12[14]SeatPosition = -1
my_peds12[14]my_peds_variation = Random
my_peds12[14]my_peds_Accuracy = 60
my_peds12[14]my_peds_Health = 800
my_peds12[14]my_peds_Armour = 0
my_peds12[14]my_peds_Invincible = False
my_peds12[14]my_peds_DrivingSpeed = 60
my_peds12[14]my_peds_DrivingStyle = Normal
my_peds12[14]my_peds_CombatEngaugeRange = 30
my_peds12[14]my_peds_CanLeaveGuardRange = True
my_peds12[14]my_peds_GuardRange = 30
my_peds12[14]my_peds_VecFallowDist = 5
my_peds12[14]my_peds_seeingRange = 30
my_peds12[14]my_peds_hearingRange = 60
my_peds12[14]my_peds_group_numb = 0
my_peds12[14]my_peds_Combat_Ability = 10
my_peds12[14]my_peds_senario = WORLD_HUMAN_HANG_OUT_STREET
my_peds12[14]my_peds_can_exit_vehicle = False
my_peds12[14]my_peds_waypoint = 0
my_peds12[14]COMPONENT_FACE_DRAWABLE = 0
my_peds12[14]COMPONENT_FACE_TEXTURE = 0
my_peds12[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds12[14]COMPONENT_HEAD_TEXTURE = 0
my_peds12[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds12[14]COMPONENT_HAIR_TEXTURE = 0
my_peds12[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds12[14]COMPONENT_TORSO_TEXTURE = 0
my_peds12[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds12[14]COMPONENT_LEGS_TEXTURE = 0
my_peds12[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds12[14]COMPONENT_HANDS_TEXTURE = 0
my_peds12[14]COMPONENT_FEET_DRAWABLE = 0
my_peds12[14]COMPONENT_FEET_TEXTURE = 0
my_peds12[14]COMPONENT_EYES_DRAWABLE = 0
my_peds12[14]COMPONENT_EYES_TEXTURE = 0
my_peds12[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds12[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds12[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds12[14]COMPONENT_TASKS_TEXTURE = 0
my_peds12[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds12[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds12[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds12[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds12[14]PROP_HATS_INDEX = -1
my_peds12[14]PROP_HATS_TEXTURE = -1
my_peds12[14]PROP_GLASSES_INDEX = -1
my_peds12[14]PROP_GLASSES_TEXTURE = -1
my_peds12[14]PROP_EARS_INDEX = -1
my_peds12[14]PROP_EARS_TEXTURE = -1